Thursday, May 19, 2016

Assignment #6 Video Game Character Design




I designed a female Sherlock Holmes character with an augmented arm and a robotic Watson that live in a Bladerunner inspired world where humans and aliens coexist. My prop is a special mask made and used by my Sherlock character that can scan a person or alien and makes the wearer look like the scanned individual, but it has a limited power supply and can only hold one scan at a a time.

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